Above:

 

This is an animation reel I put together to showcase my work for the game Fungi Zombies by Iron Roach Entertainment. Unfortunately, the game was never released but I still value the opportunity to work with some great people and gain some fantastic experience. 

The assets in the reel were modeled by Michael Ferro. He and I were both involved in the texturing process and then I rigged and animated them.

Below:

These shots are from my animation classes in school. They're generally meant to highlight the kind of work done in a professional pipeline. 
The first two videos were shots that I was required to match up continuity with adjacent shots assigned to other classmates.

The last video was an assignment in which I was given an audio file and had to animate a scene to sync up to the audio.