Above:
This is an animation reel I put together to showcase my work for the game Fungi Zombies by Iron Roach Entertainment. Unfortunately, the game was never released but I still value the opportunity to work with some great people and gain some fantastic experience.
The assets in the reel were modeled by Michael Ferro. He and I were both involved in the texturing process and then I rigged and animated them.
Below:
These shots are from my animation classes in school. They're generally meant to highlight the kind of work done in a professional pipeline.
The first two videos were shots that I was required to match up continuity with adjacent shots assigned to other classmates.
The last video was an assignment in which I was given an audio file and had to animate a scene to sync up to the audio.